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Game Connect
is the premier conference, exhibition and networking event for the ASIA
Pacific Game Industry. Game Connect 2007 will include an Investors Forum
and Skills Forum. GCAP is proudly hosted by the Game Developer's
Association of Australia (GDAA) with support from the Victorian State
Government.
International Speakers:
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Susan O'Connor, Writer, Susan
O’Connor Writing Studio Susan has almost 10 years
experience in writing for games. She has worked for Atari, ActiVision,
Epic Games Microsoft, Midway and THQ. Recent projects include Gears of
War (Epic/Microsoft) and Bioshock (Irrational).
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Hitoshi Sakimoto,
Composer Hitoshi Sakimoto is a veteran video game composer
with over 20 years experience to his credit. He began his career as a
freelancer when companies saw potential in his sound programming and
composing skills. His first major title was Magical Chase which saw the
beginning of a relationship with game designer Yasumi Matsuno. In recent
years, Sakimoto famously created the massive score to the most current
Final Fantasy title, Final Fantasy XII as well as contributing to the
Final Fantasy Tactics spin-off, Final Fantasy Tactics Advance. He also
produced the score to the popular Konami game, Gradius V, as well as
contributing to Atlus’ Stella Deus. Sakimoto recently scored his
first anime soundtrack, Romeo x Juliet.
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Paul Holman, Vice President of Euro
R&D, Sony Computer Entertainment
Paul joined Sony Computer
Entertainment in 1995 to manage and expand the original PlayStation
Developer Support organization in London. Over the past twelve years
the department has grown to include training, consultancy and the
development of SDK components that help game developers harness the
power of the growing PlayStation family of products. Paul and his team
have been supporting game developer conferences in Australia since
2000.
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Pete Isensee, Director, XNA Development Connection, Microsoft XNA Developer Connection (XDC), is an
engineering team specializing in game developer support, deep
performance insight and technical illumination of gaming platforms like
Xbox 360 and Windows Vista. XDC works with game developers and content
creators worldwide to ensure titles are taking advantage of all the
features and performance provided by Microsoft hardware, software and
service. Before joining Microsoft in 2001, Pete was a game programmer
for six years, and worked on titles ranging from casual games to
massively multiplayer games. He's been programming in C++ since 1993,
focusing on templates, STL, security and optimization
technology.
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Jason Della Rocca, Executive Director,
International Game Developers Association The IGDA is a
professional society committed to advancing the careers and enhancing
the lives of game developers. Jason and the IGDA focus on connecting
developers with their peers, promoting professional development, and
advocating on issues that affect the developer community such as
quality of life, creative freedoms, workforce diversity and credit
standards. Jason has appeared in news outlets including; Wired,
Nightline, LA Times, NPR, Wall Street Journal, G4 and has spoken at
conferences around the world including; GDC, E3, TGS, SIGGRAPH,
ChinaJoy, DiGRA. Jason has been a member of the game development
community for over a decade, and has spent time at Matrox Graphics,
Quazal and Silicon Graphics.
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Matt Costello, Writer and Games
Designer Matt Costello's best-selling and award-winning work
across all media has meshed game play, technology and story. He is the
writer and creator of groundbreaking TV, novels, nonfiction books and
games. Penguin published his latest novel, Nowhere, in 2007 and Matt
has scripted dozens of best selling games including the critically
acclaimed The 7th Guest and Doom 3 of which Time Magazine said,
“The story is delivered with unusual art.” Doom 3 was
winner of unprecedented five awards at E3 including the Game Critics
Award: ‘Best of E3’.
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GDAA Awards
2007 Nominations close Wednesday 31
October 2007, 5pm AEST These are the Australian and New
Zealand awards for games developed by Australian or New Zealand
developers. The Award Program is managed by the Game Developers
Association of Australia (GDAA). Full
details>>
Independent Games Awards
2007 Entries close Friday 26 October
2007, 5pm AEST The awards for Best Unsigned Game
(Professional) and Best Unsigned Game (Indie) are determined by popular
vote by GCAP delegates at the Melbourne Convention Centre from 16-17
November 2007. Full
details>>
Game Connect: Asia Pacific 2007 15-17 November,
2007 Melbourne, Australia Melbourne Convention
Centre Phone: +61 (0)3 9682 0244 Email:
gcap2007@icms.com.au www.gameconnectap.com |
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Game Industry
Highlights

Fury Auran
 Heatseeker
IR
Gurus

Equestrian Challenge IR
Gurus

Bioshock Irrational Games
Australia
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